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Mise à jour 4.9 et les futurs changements de Nidalee et Skarner
League of Legends

Mise à jour 4.9 et les futurs changements de Nidalee et Skarner

On commence par la mise à jour d’aujourd’hui qui se concentre surtout sur deux champions: Kha’Zix et Braum. Pas de chance pour eux deux, ils sont passé dans l’antre du nerf. Léger rework aux allures d’un nerf pour l’insecte, diminution des dégâts et du tanking pour le moustachu. Ce patch inclut aussi le rework visuel de Karthus, ainsi qu’un tout nouveau système de récompense pour les teams ranked qui vous permet de gagner des skins pour wards. Consulter le patchnote entier ici.

On apprend aussi, via le PBE, deux grands changements à venir. Le premier est celui de Skarner, champion détruit par Riot eux-même par son autre rework.

[NEW] Crystallizing Sting

  • Skarners damaging spells apply Crystal Poison to enemy Champions and large monsters
  • If Skarner attacks a target with 3 stacks of Crystal Poison he will deal an additional 20-105 damage and stun the target for 0.5/0.75/1 seconds
  • After a stun, targets will not receive Crystal Poison for 6 seconds

Crystal Slash

  • [NEW] Crystal Energy Bonus: Skarner now gains 3/4/5/6/7% Movement speed per stack
  • [NEW] Auto attacks reduce Crystal Slash’s cooldown by .5s (doubled against Champions)
  • Base physical damage reduced from 25/40/55/70/85 to 20/30/40/50/60
  • Base physical ratio reduced from 0.8 to 0.4
  • Bonus magic damage reduced from 24/36/48/60/72 to 20/30/40/50/60
  • Bonus magic ratio reduced from 0.4 to 0.2

Crystalline Exoskeleton

  • Cooldown lowered from 16 to 13 seconds

Fracture

  • Base damage lowered from 80/120/160/200/240 to 40/60/80/100/120
  • AP ratio lowered form 0.7 to 0.4
  • Cooldown lowered from 14 to 12 seconds

Impale

  • Cooldown lowered from 130/120/100 to 100/90/80
  • Impale consumes all stacks of Crystal Poison and deals 50/75/100 damage per stack consumed to the target

Le deuxième changement est destiné à Nidalee, un changement qui oblige maintenant une bonne rotation des sorts au lieu d’un spam intensif de javelots.

General:

  • Basic attack hit timing adjusted to better match visual
  • Death Recap now properly differentiates between Javelin Toss and Takedown, and Bushwhack and Pounce
  • (R) Aspect of the Cougar now has 4 ranks and is automatically trained at level 1
  • UI elements added to support modified passive
  • Movement Speed increased to 340 from 335

(P) Prowl

  • Movement Speed in brush reduced to 10% from 15%
  • Movement Speed in brush is now increased to 30% while moving toward visible enemy champions within 5500 range
  • Damaging champions with Javelin Toss and Bushwhack causes her to Hunt these targets for 4 seconds, granting Prowl’s increased Movement Speed toward them and enhancing her next Takedown, Pounce, and Swipe against them
  • Nidalee ignores unit collision while Prowl and Hunt are active

(Q) Javelin Toss

  • Minimum base damage reduced to 50/75/100/125/150 from 55/95/140/185/230
  • Maximum base damage reduced to 150/225/300/375/450 from 137/237/350/462/575
  • Minimum Ability Power ratio reduced to 40% from 65%
  • Maximum Ability Power ratio reduced to 120% from 162.5%
  • Cooldown adjusted to 8/7/6/5 with rank in (R) Aspect of the Cougar from 6 at all ranks
  • Now deals maximum damage at 1300 range rather than 1500
  • Missile visuals adjusted to better match player expectation
  • Applies the Hunt debuff to enemy champions hit

(Q) Takedown

  • Deals 33% increased damage to Hunted targets
  • Minimum base damage reduced to 4/20/50/90 from x/40/70/100
  • Maximum non Hunt base damage reduced to 10/50/125/225 from x/120/210/300
  • Maximum Hunt base damage introduced at 13/67/167/300
  • Maximum non Hunt Total Attack Damage ratio reduced to 250% from 300%
  • Maximum Hunt Total Attack Damage ratio introduced at 333%
  • Minimum non Hunt Ability Power ratio introduced at 24%
  • Maximum non Hunt Ability Power ratio introduced at 60%
  • Maximum Hunt Ability Power ratio introduced at 80%
  • Now deals entirely magic damage instead of entirely physical damage
  • Maximum damage is now dealt when the target is at 20% current Health, up from 0%
  • Nidalee gains 75 Attack Range while Takedown is active

(W) Bushwhack

  • Ground duration reduced to 2 minutes from 4
  • Debuff duration reduced to 4 seconds from 8
  • Now only affects 1 enemy per trap
  • Flat base damage reduced to 20/40/60/80/100 from 80/125/170/215/260
  • Flat damage Ability Power ratio removed (was 40%)
  • No longer shreds enemy Armor and Magic Resist
  • Now additionally deals 12/14/16/18/20% of the target’s current Health over its duration
  • Now additionally deals 1% of the target’s current Health per 50 Ability power over its duration
  • Cooldown reduced to 17/15/13/11/9 from 18 at all ranks
  • Mana cost reduced to 40/45/50/55/60 from 60/75/90/105/120
  • Team color indicators added to better indicate trigger radius
  • Persistent pulsing particle adjusted for better visibility
  • Applies the Hunt debuff to enemy champions hit

(W) Pounce

  • Now moves toward the player’s cursor rather than Nidalee’s current facing
  • Base damage reduced to 50/100/150/200 from x/125/175/225
  • Ability Power ratio reduced to 30% from 40%
  • Cooldown increased to 5 seconds from 3.5
  • Can now be used to jump to Hunted targets at up to 700 range by hovering the cursor over the Hunted target
  • Killing a unit while in Cougar form reduces Pounce’s current cooldown to 1.5 seconds if it is currently higher

(E) Primal Surge

  • Base healing increased to 55/95/135/175/215 from 50/85/120/155/190
  • Ability Power ratio reduced to 50% from 70%
  • Attack Speed buff duration reduced to 6 seconds from 7

(E) Swipe

  • Now targets toward the player’s cursor rather than Nidalee’s current facing
  • Base damage reduced to 70/130/190/250 from x/150/225/300
  • Ability Power ratio reduced to 45% from 60%
  • Swiping a Hunted target reduces Pounce’s current cooldown to 1.5 seconds if it is currently higher
  • Cooldown reduced to 5 seconds from 6

(R) Aspect of the Cougar

  • No longer grants 20 Movement Speed while in Cougar form
  • Cooldown adjusted to 5.00/3.75/2.50/1.25 from 4.00 at all ranks
  • Nidalee gains vision of all Hunted targets while in Cougar form

Foliok

Rédacteur
Il m'arrive parfois de résoudre des rubik's cubes.

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Commentaires (6)

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  1. KaiN34

    A voir s'il sera possible de mettre les 3 stacks de poison avec Skarner assez facilement ou pas.

  2. Jronimooo

    Kha'zix se prend un putain de nerf, violentissime.

  3. KaiN34

    Braum c'est toujours aussi pété.

  4. Pre-Castor

    Braum c'est comme Thresh, c'est la mécanique qui est pétée.

  5. Few

    Braum c'est comme Thresh, c'est la mécanique qui est pétée.
    Encore que Braum fait pas plus de dmg que son adc en auto attack, donc à la limite ça va encore. Juste le passif qu'est vraiment déconné...

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